Package | Description |
---|---|
com.destroystokyo.paper | |
org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
Modifier and Type | Method | Description |
---|---|---|
@NotNull ParticleBuilder |
ParticleBuilder.allPlayers() |
Sends this particle to all players in the world.
|
@NotNull ParticleBuilder |
ParticleBuilder.color(int r,
int g,
int b) |
Sets the particle Color.
|
@NotNull ParticleBuilder |
ParticleBuilder.color(@Nullable Color color) |
Sets the particle Color.
|
@NotNull ParticleBuilder |
ParticleBuilder.color(@Nullable Color color,
float size) |
Sets the particle Color and size.
|
@NotNull ParticleBuilder |
ParticleBuilder.count(int count) |
Sets the number of particles to spawn
|
<T> @NotNull ParticleBuilder |
ParticleBuilder.data(T data) |
Sets the particle custom data.
|
@NotNull ParticleBuilder |
ParticleBuilder.extra(double extra) |
Sets the particle extra data.
|
@NotNull ParticleBuilder |
ParticleBuilder.force(boolean force) |
Sets whether the particle is forcefully shown to the player.
|
@NotNull ParticleBuilder |
ParticleBuilder.location(@NotNull Location location) |
Sets the location of where to spawn the particle
|
@NotNull ParticleBuilder |
ParticleBuilder.location(@NotNull World world,
double x,
double y,
double z) |
Sets the location of where to spawn the particle
|
@NotNull ParticleBuilder |
ParticleBuilder.offset(double offsetX,
double offsetY,
double offsetZ) |
Sets the particle offset.
|
@NotNull ParticleBuilder |
ParticleBuilder.particle(@NotNull Particle particle) |
Changes what particle will be sent
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(int radius) |
Selects all players within a cuboid selection around the particle location, within the
specified bounding box.
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(int radius,
boolean byDistance) |
Selects all players within the specified radius around the particle location.
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(int xzRadius,
int yRadius) |
Selects all players within a cuboid selection around the particle location, within the
specified bounding box.
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(int xzRadius,
int yRadius,
boolean byDistance) |
Selects all players within the specified radius around the particle location.
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(int xRadius,
int yRadius,
int zRadius) |
Selects all players within a cuboid selection around the particle location, within the
specified bounding box.
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(@Nullable Collection<Player> receivers) |
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(@Nullable List<Player> receivers) |
|
@NotNull ParticleBuilder |
ParticleBuilder.receivers(@Nullable Player... receivers) |
|
@NotNull ParticleBuilder |
ParticleBuilder.source(@Nullable Player source) |
Sets the source of this particle for visibility concerns (Vanish API)
|
@NotNull ParticleBuilder |
ParticleBuilder.spawn() |
Sends the particle to all receiving players (or all).
|
Modifier and Type | Method | Description |
---|---|---|
ParticleBuilder |
Particle.builder() |
Creates a
ParticleBuilder |
Copyright © 2020. All rights reserved.