Uses of Interface

Packages that use Keyed
The root package of the Bukkit API, contains generalized API classes.
Classes relevant to advancements.
Classes relevant to attributes.
Classes used to manipulate the voxels in a world, including special states.
Classes concerning the creation of boss bars that appear at the top of the player's screen.
Classes relating to the specialized enhancements to item stacks, as part of the meta data.
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
Classes concerning an entity's persistent memory.
Classes involved in manipulating player inventories and item interactions.
Classes relevant to loot table manipulation and generation.