The Conversable interface is used to indicate objects that can have conversations.
A ConversationCanceller is a class that cancels an active
A ConversationPrefix implementation prepends all output from the conversation to the player.
A Prompt is the main constituent of a
BooleanPrompt is the base class for any prompt that requires a boolean response from the user.
The Conversation class is responsible for tracking the current state of a conversation, displaying prompts to the user, and dispatching the user's response to the appropriate place.
ConversationAbandonedEvent contains information about an abandoned conversation.
A ConversationContext provides continuity between nodes in the prompt graph by giving the developer access to the subject of the conversation and a generic map for storing values that are shared between all
A ConversationFactory is responsible for creating a
An ExactMatchConversationCanceller cancels a conversation if the user enters an exact input string
FixedSetPrompt is the base class for any prompt that requires a fixed set response from the user.
An InactivityConversationCanceller will cancel a
The ManuallyAbandonedConversationCanceller is only used as part of a
MessagePrompt is the base class for any prompt that only displays a message to the user and requires no input.
NullConversationPrefix is a
NumericPrompt is the base class for any prompt that requires a
PlayerNamePrompt is the base class for any prompt that requires the player to enter another player's name.
PluginNameConversationPrefix is a
RegexPrompt is the base class for any prompt that requires an input validated by a regular expression.
StringPrompt is the base class for any prompt that accepts an arbitrary string from the user.
ValidatingPrompt is the base class for any prompt that requires validation.
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