Called when a player is granted a criteria in an advancement.
Called when the player themselves change their armor items
This event is invoked when a player has disconnected.
Fired when a player boosts elytra flight with a firework
This event is fired during a player handshake.
Called when the server detects the player is jumping.
Called when a player shoots a projectile
Fired when a player is attempting to pick up an experience orb
Fired after a player has respawned
Called when a player is firing a bow and the server is choosing an arrow to use.
Triggered when a player starts spectating an entity in spectator mode.
Triggered when a player stops spectating an entity in spectator mode.
Fired when a teleport is triggered for an End Gateway
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