if (!world.getChunkAt(0,0).unload()) Bukkit.getLogger().info("fail")
This is very simple code, and unload the 0,0 chunk. But this always returns false and is never unloaded.
why it won’t unload?
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chunkinfo : Inactivity
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debug chunk
{ "x": 0, "z": 0, "ticket-level": 45, "priority": 45, "state": "INACCESSIBLE", "queued-for-unload": true, "status": "minecraft:full", "tickets": [] },