KaBoom is my implementation of explosion physics in Minecraft.
- Silk touch option for explosions.
- Disable or Enable debris.
- Debris drop their block’s loot tables.
- Debris can deal damage to entities they hit.
- Debris landing sound effects.
- Ability to set if debris should play break particles if they fail to land.
- Ability to set whether or not to place specific or all types of debris.
- Ability to set whether or not to drop items for specific or all types of debris.
- Explosion physics are dynamically calculated.
- CoreProtect support.
Configuration: click to view configuration