Hello, I’m a server manager from China. Using your paper core, there is a drop in delivery carton TPS. After testing, only ess and lagassist plug-ins are loaded to test the delivery of Caton TPS. The lagassist plug-in is equipped with a map observation TPS. It can be seen from the map that the TPS is significantly reduced. When the server has 20 players, each player’s delivery will reduce the TPS
Is it my optimization problem or where.