SuccessChanges

Summary

  1. Improve Watchdog Early Warning Feature - Closes #1319 (commit: dc42886) (details)
  2. Ensure chunks are always loaded on hard position sets (commit: 0645364) (details)
Commit dc428860cf1ef8df4df5b53b97ea61f551f50b11 by aikar
Improve Watchdog Early Warning Feature - Closes #1319
1) Don't kick in until server has started (the full crash will still
kick in before full start) 2) Delay reporting until 10 seconds, then
print every 5 3) Make the intervals configurable 4) Make it able to be
disabled by setting every interval to <= 0
(commit: dc42886)
The file was removedSpigot-Server-Patches/0349-Add-5-second-short-dumps-to-watchdog.patch
The file was addedSpigot-Server-Patches/0349-Add-Early-Warning-Feature-to-WatchDog.patch
Commit 0645364ee5ae64571844eb828eed0da069355fff by aikar
Ensure chunks are always loaded on hard position sets
Player Movement, Entity Creation and Teleportation move entities with a
very "You are here, no debate" change, making the server register them
as there, regardless if that chunk was loaded or not.
It appears possible that with hack clients and lag, a player may be able
to move fast enough to move into an unloaded chunk and get into a buggy
state.
To prevent this, we will ensure a chunk is always loaded, guaranteeing
that the entity will be properly registered into its new home
comfortably.
Closes #1316
(commit: 0645364)
The file was addedSpigot-Server-Patches/0353-Ensure-chunks-are-always-loaded-on-hard-position-set.patch