1. Check property exists before playing chest close sound (commit: 7fe6e64) (details)
Commit 7fe6e643d185e8c78ea3c3934f070dc554cb13f8 by zach
Check property exists before playing chest close sound
There is an artificial delay added to chest close sounds (of 10 ticks)
to make them "feel" more true to vanilla. The problem is that because of
this delay it is possible for the block to be removed by the time the
sound plays.
With 1.14 in the state it is the timing necessary to encounter this
issue has increased.
The correct fix is to just return early if the property checked for in
the TileEntityChest sound method does not exist for the block at the
current location.
Fixes GH-2074
(commit: 7fe6e64)
The file was modifiedSpigot-Server-Patches/0020-Optimize-TileEntity-Ticking.patch (diff)
The file was modifiedSpigot-Server-Patches/0003-MC-Dev-fixes.patch (diff)
The file was modifiedSpigot-Server-Patches/0304-Allow-chests-to-be-placed-with-NBT-data.patch (diff)
The file was modifiedSpigot-Server-Patches/0004-MC-Utils.patch (diff)