SuccessChanges

Summary

  1. Improve timings around chunk loading (commit: ff085b8) (details)
Commit ff085b8e8e3ba212880e2651e7bda753a148ded7 by Shane Freeder
Improve timings around chunk loading
Timers such as syncChunkLoad are hit persistently due to changes in how
this mechanism works which impacts the usablity of timings
(commit: ff085b8)
The file was modifiedSpigot-Server-Patches/0037-Send-absolute-position-the-first-time-an-entity-is-s.patch (diff)
The file was modifiedSpigot-Server-Patches/0405-Use-ChunkStatus-cache-when-saving-protochunks.patch (diff)
The file was modifiedSpigot-Server-Patches/0256-Add-Debug-Entities-option-to-debug-dupe-uuid-issues.patch (diff)
The file was modifiedSpigot-Server-Patches/0333-Don-t-sleep-after-profile-lookups-if-not-needed.patch (diff)
The file was modifiedSpigot-Server-Patches/0197-PlayerNaturallySpawnCreaturesEvent.patch (diff)
The file was modifiedSpigot-Server-Patches/0390-Duplicate-UUID-Resolve-Option.patch (diff)
The file was modifiedSpigot-Server-Patches/0401-Fix-World-isChunkGenerated-calls.patch (diff)
The file was modifiedSpigot-Server-Patches/0054-Add-exception-reporting-event.patch (diff)
The file was modifiedSpigot-Server-Patches/0396-Actually-Limit-Natural-Spawns-To-Limit.patch (diff)
The file was modifiedSpigot-Server-Patches/0406-Anti-Xray.patch (diff)
The file was modifiedSpigot-Server-Patches/0009-Timings-v2.patch (diff)